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Vortex Distortion
The Vortex Distortion effect rotates pixels around a point to simulate a vortex. You can specify the number of rotations as well the center and radius of the effect.

Inputs

• Center: The location of the center of the area to be filtered.
• Radius: A number that specifies the radius of the effect. The default value is 300. The range is from 0 through 500.
• Angle: A number that specifies the angle of the vortex. Negative values specify a rotation to the right; positive values specify a rotation to the left. The default value is pi. The range of values is from –4 pi to 4pi. The higher the absolute value of the angle, the more turns in the effect.
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